ALL LEVELS

Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Intro to Digital Matte Painting
with David Luong

This workshop is useful for beginners in digital mattepainting as much as for the ones who already have proficiency in it.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Mastering Destruction & Art-Directing Damage
with Keith Kamholz

Learn in-depth technical working knowledge of Houdini fractures & rigid body simulations.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Introduction to FX using Houdini
with Saber Jlassi

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging for Games
with Ehsan Kiani

Learn the basics of rigging for video games in Maya while also utilizing Unreal Engine's game template
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

VEX In Houdini
with Anastasia Opara

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Motion Graphics
with Nik Hill

Learn the basics of motion graphics while utilizing skill sets used in the industry
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Mar. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

OUR INSTRUCTORS

training-icons-monitoring

PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

training-icons-tutorials

ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

training-icons-webinars

LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

training-icons-forum

FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ The small workflow tips are little gold mines by themselves ”
  • “ Thanks for the great time! I have a much better understanding about the workflow creating a game mesh now. I will definitely recommend your course to my colleagues. Your course was very motivating! ”
  • “ Justin offers great one on one direction and has a keen artistic eye for detail. Very professional with an easy going manner. I really liked the webinars where we could ask Justin questions and get really helpful feedback on our work or watch real time demos on his desktop. ”
  • “ Katon's support during the course was one of the best things, he followed each student with the same passion, always giving rock solid feedback. ”
  • “ …The amount of content really exceeded my expectations. His excellent support on the forums, experience and critical eye made me advance in the right direction with my project. I would recommend this class to anyone interested in 3d game art. ”
  • “ The course material is nothing short of excellent. ”